2D platformer using SDL library
Summary
Jungle Madness is a platfomer game made by two students of Video Game Design and Development degree in CITM UPC BCN. The game has been made using C++, SDL and pugi libraries. The maps have been made using Tiled portable V0.17. The animations of the player have been modified using Piskel v0.14.0.
This game includes two levels and basic mechanics like jumping, crouching or wall jumping to advance through the level, recollect coins to win score points and killing enemies.

My role in the project
Entity System
Pathfinding of the enemies
UI System
Load & Save logic